Class DebugSystemEventHandler
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
DebugSystemEventHandler
Namespace: BennyKok.RuntimeDebug.Components.UI
Assembly: com.bennykok.runtime-debug-action.dll
Syntax
[AddComponentMenu("Runtime Debug Action/Event/Debug System Event Handler")]
public class DebugSystemEventHandler : MonoBehaviour
Fields
onDebugMenuHide
Declaration
[CollapsedEvent(null)]
public UnityEvent onDebugMenuHide
Field Value
| Type | Description |
|---|---|
| UnityEngine.Events.UnityEvent |
onDebugMenuShow
Declaration
[Title("Events", false, 2)]
[CollapsedEvent(null)]
public UnityEvent onDebugMenuShow
Field Value
| Type | Description |
|---|---|
| UnityEngine.Events.UnityEvent |
Methods
OnToggle(Boolean)
Declaration
public void OnToggle(bool isVisible)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | isVisible |