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Class DebugSystemEventHandler

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
DebugSystemEventHandler
Namespace: BennyKok.RuntimeDebug.Components.UI
Assembly: com.bennykok.runtime-debug-action.dll
Syntax
[AddComponentMenu("Runtime Debug Action/Event/Debug System Event Handler")]
public class DebugSystemEventHandler : MonoBehaviour

Fields

onDebugMenuHide

Declaration
[CollapsedEvent(null)]
public UnityEvent onDebugMenuHide
Field Value
Type Description
UnityEngine.Events.UnityEvent

onDebugMenuShow

Declaration
[Title("Events", false, 2)]
[CollapsedEvent(null)]
public UnityEvent onDebugMenuShow
Field Value
Type Description
UnityEngine.Events.UnityEvent

Methods

OnToggle(Boolean)

Declaration
public void OnToggle(bool isVisible)
Parameters
Type Name Description
System.Boolean isVisible
In This Article
👆 RuntimeDebugAction by ❤️ BennyKok