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Class InputUISlider

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
InputUISlider
Namespace: BennyKok.RuntimeDebug.Components.UI
Assembly: com.bennykok.runtime-debug-action.dll
Syntax
public class InputUISlider : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler, IEventSystemHandler

Fields

target

Declaration
public InputUIHandler target
Field Value
Type Description
InputUIHandler

Methods

Clear()

Declaration
public void Clear()

OnBeginDrag(PointerEventData)

Declaration
public void OnBeginDrag(PointerEventData eventData)
Parameters
Type Name Description
UnityEngine.EventSystems.PointerEventData eventData

OnDrag(PointerEventData)

Declaration
public void OnDrag(PointerEventData eventData)
Parameters
Type Name Description
UnityEngine.EventSystems.PointerEventData eventData

OnEndDrag(PointerEventData)

Declaration
public void OnEndDrag(PointerEventData eventData)
Parameters
Type Name Description
UnityEngine.EventSystems.PointerEventData eventData

OnNewInput(InputQuery)

Declaration
public void OnNewInput(InputQuery query)
Parameters
Type Name Description
InputQuery query

RoundToNearest(Double, Double)

Declaration
public static double RoundToNearest(double value, double step)
Parameters
Type Name Description
System.Double value
System.Double step
Returns
Type Description
System.Double
In This Article
👆 RuntimeDebugAction by ❤️ BennyKok