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Class LoggerHandler

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
LoggerHandler
Namespace: BennyKok.RuntimeDebug.Components.UI
Assembly: com.bennykok.runtime-debug-action.dll
Syntax
public class LoggerHandler : MonoBehaviour

Fields

allLogs

Declaration
public List<LoggerHandler.Log> allLogs
Field Value
Type Description
System.Collections.Generic.List<LoggerHandler.Log>

logText

Declaration
public TextMeshProUGUI logText
Field Value
Type Description
TMPro.TextMeshProUGUI

scrollRect

Declaration
public ScrollRect scrollRect
Field Value
Type Description
UnityEngine.UI.ScrollRect

Methods

Close()

Declaration
public void Close()

Hold()

Declaration
public void Hold()

OnLogUpdated(String, String, LogType)

Declaration
public void OnLogUpdated(string logString, string stackTrace, LogType type)
Parameters
Type Name Description
System.String logString
System.String stackTrace
UnityEngine.LogType type

Resume()

Declaration
public void Resume()

SwitchHeight()

Declaration
public void SwitchHeight()
In This Article
👆 RuntimeDebugAction by ❤️ BennyKok